These techniques strike a good balance of offering plenty of interesting options for counter-play without making The Hinokami Chronicles overwhelming to pick up at the start. Boost powers up your attacks and adds an extra combo route, while Surge gives your character unlimited meter for a short time. Each fighter can also throw, dash, perform an Ultimate Art, use heavy attacks, and activate two special power ups: Boost and Surge. You can vary things up by pressing the stick in a direction while pressing one of those buttons to either perform different specials or one of three unique combos: one that launches, one that keeps foes on the ground, and one that knocks them down. All normal attacks are mapped to one button and all special moves to another. The combat controls are simple and intuitive. It’s an arena fighter, pitting teams of two against one another in a small, 3D environment, though the story mode often features one-on-one bouts, many of which are extravagant boss fights with moves regular characters could never have. It’s here that the story mode is at its strongest, and the fighting is where The Hinokami Chronicles truly shines as a whole. There can be the occasional flash of something clever – one sequence involves finding your way out of a house that is constantly shifting around you, while a later chapter offers up some fun mini-games – but walking around a map is mostly something I tolerated rather than enjoyed.ĭeveloper CyberConnect2 seems to know this too, peppering areas with plenty of fights against a handful of nameless demons to teach you the ropes of combat before throwing you into the fun stuff: the boss fights. Each interaction is exactly the same, forcing you to monotonously repeat it four times. In one particularly egregious example, Tanjiro has to convince the people of a small city to go inside before nightfall to keep them away from a demon that has been abducting young girls. Instead it’s mostly a slow, dull process that only requires you to push the stick in a direction and listen to some pretty unnecessary dialogue. It might have been an interesting idea if the interactions or movement were entertaining themselves. As you explore, you’ll also be able to collect Memory Fragments, which are short movies that combine voiceovers and stills from the anime series, and Kimetsu Points, which can be used to unlock rewards like characters, alternate costumes, quotes, art, and songs from the soundtrack.
![naruto ninja storm 4 dlc kickass naruto ninja storm 4 dlc kickass](https://pcgamez-download.com/gimgs/naruto-shippuden-ultimate-ninja-storm-4-multi11-prophet-crack/naruto-shippuden-ultimate-ninja-storm-4-cover-pc-2016-gm26.jpg)
#Naruto ninja storm 4 dlc kickass series#
After an introductory series of cutscenes, each chapter will have you guide Tanjiro and friends across a mostly linear series of maps as you complete quests by talking to other characters, search out clues that will lead you to where demons might be hiding, and solve small puzzles. The Hinokami Chronicles is divided into eight chapters. You can also unlock them by grinding out Versus mode fights, but doing so would take so long that it wouldn’t be worth it, which isn’t great if you’re just here for the multiplayer.
![naruto ninja storm 4 dlc kickass naruto ninja storm 4 dlc kickass](https://cdn.akamai.steamstatic.com/steam/apps/416424/header.jpg)
That’s a shame, for two reasons: first, because Demon Slayer’s story is entertaining enough without these extra sections and second, because playing the roughly nine to 12-hour story mode is pretty much the only reasonable way to unlock every playable character for the Versus mode, which is probably where you’ll want to spend most of your time anyway. Much of this story is retold through immaculately rendered in-game cutscenes, all of which are fully voiced in both English and Japanese by the anime series’ cast.īut when The Hinokami Chronicles makes you walk around and explore the Demon Slayer world between these familiar scenes, it becomes kind of a drag. If you’re unfamiliar with Demon Slayer, it follows Tanjiro and Nezuko Kamado after demons murder their family and transform Nezuko into a demon herself, chronicling the pair’s quest for revenge and search for a way to make Nezuko human again. The Hinokami Chronicles follows the same plot as the manga and anime it’s adapted from, starting from the beginning and then working its way up through the end of the Mugen Train arc. But fortunately, its arena-based combat is fast, satisfying, and strikes a nice balance between approachability and depth, especially in multiplayer. Demon Slayer: Kimetsu no Yaiba – The Hinokami Chronicles is no exception to this problem, with a single-player mode that never quite nails the balance between telling its excellent story and making that story fun to actually play. They’re a tricky thing to mix properly, probably because it’s hard to tell a story well when your main method of conversation is two characters punching each other in the face.
![naruto ninja storm 4 dlc kickass naruto ninja storm 4 dlc kickass](https://global-img.gamergen.com/naruto-shippuden-ultimate-ninja-storm-4-29-10-2015-scan_0000821504.jpg)
Fighting games and story modes can be like oil and water.